Go Back   Polykarbon Art Forum > GALLERY > Art Critique
Register FAQ Members List Arcade IRC Search Today's Posts Mark Forums Read
Reply
 
Thread Tools Display Modes
Old 10-25-2013, 10:38 AM   #1
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Color Art my draws (dump) new images added!

Rearing my head for a fleeting moment to post a dump before fleeing back into the forest. How you all doing bros?
I would like some general critiques about any consistant flaws that might be apparent through out these pieces. Detailed critiques on the individual images themselves are welcome, too--although may not be as helpful to me, presently (or maybe they will be, who knows!). Ok here goes:

















<wow, such draws. Very art.
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.

Last edited by Manamaraya : 12-02-2013 at 03:29 PM.
Manamaraya is offline   Reply With Quote
Old 10-25-2013, 01:47 PM   #2
djizomdjinn
night painter
 
djizomdjinn's Avatar
 
Join Date: Feb 2006
Posts: 1,527
Default

Consistent flaws... dunno. The linework on painterly background can be a bit jarring to me on a few of your pieces, but that can be legitimately filed away as a style thing. Rim lights interact especially oddly with linework, because it can make it look double lined.

Your draws do look very art .
djizomdjinn is offline   Reply With Quote
Old 10-26-2013, 03:10 AM   #3
johnway
Master of rubbish art.
 
johnway's Avatar
 
Join Date: Nov 2005
Location: chelmsford (UK)
Posts: 3,029
Default

yeah, after regaining my composure of the awesomeness of the artwork, the lines of characters if a little distraction in some of these pics and i suspect its partly how harsh the lines are. Perhaps choosing less intense shades would be better off.

But who am i to say, i'm a rubbish artist. Keep at it!
__________________
Thought of the day:

"Life is one great journey. Shame about the destination"
johnway is offline   Reply With Quote
Old 10-26-2013, 10:46 AM   #4
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Default

thanks brosefs! I use the lighter linework to punch out the character more, but I agree that as just a second level of inking, is too stark and distracting (as well, it risks flattening the image) I think I know of a few alternative solutions, so I'll play around in future pieces * U* If done well, something like that shouldn't even be noticed by the viewer...

And Mr. Johnway, you don't need to be a master chef to know how the food tastes >:3 Your critique's as good as anyone's! <3
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.

Last edited by Manamaraya : 10-26-2013 at 11:08 AM.
Manamaraya is offline   Reply With Quote
Old 10-26-2013, 02:31 PM   #5
moof
:D
 
moof's Avatar
 
Join Date: Nov 2004
Location: in
Posts: 3,330
Send a message via AIM to moof
Default

These look great! I don't see any consistent flaws... maybe I'd watch to make sure your lighting is consistent? You have alight sources sometimes that don't 100% make sense :o

I dunno, I think overall you're rocking it, pretty cool variety of stuff here
__________________
www.moofart.com
moof is offline   Reply With Quote
Old 10-26-2013, 05:18 PM   #6
Grieverjoe
Ever Skyward
 
Grieverjoe's Avatar
Awards Showcase
Boss Battle - 3rd place:  - Issue reason: Popped a few potions and went on a rampage 
Total Awards: 1
 
Join Date: Nov 2011
Location: Memphis
Posts: 1,180
Default

Dat Cyrano de Bergerac (maybe?)
Dat Lioness.
Dat Salesman.
Dem hands.
Dat Shiba-Inu.

Also
Quote:
Originally Posted by Manamaraya
you don't need to be a master chef to know how the food tastes
Dat quote. I love analogies. I'm gonna start using this one from now on.
__________________
Artblog
Tumblr
DeviantART
Grieverjoe is offline   Reply With Quote
Old 10-27-2013, 06:18 PM   #7
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Default

thanks, dudes! * U* <33 I'll try to keep mindful about my lighting and thanks for the super kind words, aaa <3!
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.
Manamaraya is offline   Reply With Quote
Old 10-28-2013, 09:58 AM   #8
fshoo`
For sure.
 
fshoo`'s Avatar
 
Join Date: Dec 2006
Location: The Netherlands
Posts: 1,511
Send a message via MSN to fshoo`
Default

Rock solid stuff! I think the main problem for me (if I HAD to pick a problem, mind you) is that you struggle with the foreground characters style compared to the background, where you mix painterly style with vagueness, in contrast with a super sharp, linework character in the front. This puts a lot of attention to the main character which can be good I guess, but it diminishes those lovely backgrounds of yours.
Also, the way you draw fabrics/clothing seems a little stiff in comparison to the rest.
But solid colour choices, very scenic!
__________________
Sketchbook
Website

fshoo` is offline   Reply With Quote
Old 12-02-2013, 03:29 PM   #9
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Default

aa thanks fshoo! * U*
I've been workin' to apply some of the advice: in particular, the whole dealio with the light outlines I would do... here's some more recent pieces (the first two are commissions. Furry alert)!:







I hope these are looking better! * U*

I guess I should mention that I really love animation stills, with simply colored characters against rich backgrounds. So I have been trying to capture that kind of feel in my illustrations. I've attempted to make the transition between character and background elements a little less jarring by including line work on some of the bg/non character elements in these compositions. I don't know if it helps any, but it was worth trying :>
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.
Manamaraya is offline   Reply With Quote
Old 12-02-2013, 05:38 PM   #10
muzz
karbogasm
 
muzz's Avatar
 
Join Date: Feb 2006
Location: Brisbane australia
Posts: 3,837
Default

Great improvement!

And yeah i love the look of still animation on painted backgrounds.

The movie Metropolis is beautiful for that, and anything by studio 4c.

Ok pet peeve with your work though, how you do rim lights. You always treat them as a bright line along the edge, instead of an actual light source, I think it would do wonders to actually treat them as light sources.

http://i.imgur.com/wOSkHrO.jpg?1
__________________
muzzoid
muzz is offline   Reply With Quote
Old 12-03-2013, 02:22 AM   #11
moof
:D
 
moof's Avatar
 
Join Date: Nov 2004
Location: in
Posts: 3,330
Send a message via AIM to moof
Default

yeah I love these

All the things muzz is pointing out I think can be treated instead as bounced light from the ground or whatever is around.
You're trying to highlight your figure's silhouette but the source needs to have some relationship to what's around... like in that first image just use the color of the grass or the car, whatever seems close, and mix it in a little bit. Should read better if you do that
__________________
www.moofart.com
moof is offline   Reply With Quote
Old 12-03-2013, 12:26 PM   #12
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Default

thanks, dudes! I'll definitely work on the 'reflected light' :> especially moof's suggestion of sampling background colors into it. I had used it as a way to punch out the figures, but I'm realizing more and more that I really don't *need* to punch out the characters so harshly (and had begun attempting to apply that understanding in the last two images).
I'm really appreciating your input, guys. I've hit a point with my work where improvement has really slowed down, and seeking out the critical input of peers on the direction of my work in general is really, really helpful. It's good to hear what's working and what's not, both technically, and in terms of the 'style'/visual language I use.
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.
Manamaraya is offline   Reply With Quote
Old 12-03-2013, 04:36 PM   #13
muzz
karbogasm
 
muzz's Avatar
 
Join Date: Feb 2006
Location: Brisbane australia
Posts: 3,837
Default

Yeah, this is just my opinion but you seem to be hitting an edge where just internalizing improvement wont work. You have to start being technical with what you are doing, in essence try and stop bullshitting the areas you don't understand.

You are a talented artist, and pretty damn prolific, you can do it as long as you make a concerted effort to do it.

I would love to see you break down back to basics with some studies, and really nut out lighting with just values. Work out how to construct specular locations, look at light fall off in the physical world, work out how to construct umbras and penumbras of a shadow, ect. While it's obvious you understand that these things are all there and have a rough idea of how they work i question if your usage of them is rock solid yet.

Keep up the hard work it IS paying off .
__________________
muzzoid
muzz is offline   Reply With Quote
Old 12-04-2013, 11:20 AM   #14
Manamaraya
A candy van!!?
 
Manamaraya's Avatar
Awards Showcase
2nd Place:  - Issue reason: Halloween Sprite Contest '10 
Total Awards: 1
 
Join Date: Aug 2006
Location: here and there
Posts: 1,192
Default

Cheers!
Thankfully, I had never intended to stop with the studies :> so I'll keep on 'em!
__________________
Oh, I'm just stroking my enormous, hard, throbbing, hot, thick, juicy ego.
Manamaraya is offline   Reply With Quote
Old 12-28-2013, 10:45 PM   #15
Espresso
best served delicious
 
Espresso's Avatar
 
Join Date: Oct 2012
Posts: 159
Default

Very art indeed.

While I'm a little envious of your arty abilities, I do want to point out that I think you could use a little work where objects overlap. Sometimes I think they seem "flat", but I'm not quite sure how else to describe it. I think you've got distance of different objects down pat, as well as foreshortening - its just the "shadow?" of the foreshortened object I guess?? If that makes any sense.
__________________
----------------------------------------
Sketchbook: here. Sketch Exchanges with: (1) X Chris & RetiredOldie & johnway, (4) r@nd0m-lamb, (3) Asi, and (4) Threes
Espresso is offline   Reply With Quote
Reply
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 05:24 AM.

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.