|01-14-2008, 08:23 PM||#1|
No creative one-liner
Apophysis for Beginners 14/01/2008 last update
Well, this is a tutorial for the basics of Apophysis...
I will update this as soon as I will have the time and when I will find out how to use scripts
I will be using Apophysis v2.02 which you can get here:
Ok, lets start with the windows that are the most useful for amateurs. (Not in any order, just in the order
I thought of them )
The Main Window
The Main Window, which is always open. This window allows you to open other windows without shortcuts,
you have default flames, which you can rearrange to make them your own, but this will be covered later.
Do not make this window too big, I know that it is annoying having a small preview, but we all have to
live with this.
The Options Panel (Options> Options or Ctrl+P)
The Option Panel looks like this:
The Option Panel is one of the first windows that needs to be looked at, since it has some configurations you need
to adjust before you use Apophysis the first time. I will explain the most important parts of this window
in this paragraph. But before, what you need to adjust. Note: Some of these options may already be set
correctly. In the general tab, I like to have JPEG Quality to 100, this is only for the preview, and it
is not the maximum, there isn't a maximum as far as I know, just that at some point, it doesn't make sense
to add more...
Also, make sure that in the Paths tab, your setting look like this:
Note: This may change if you set your Apophysis installation directory somewhere else.
An interesting part of this Panel is the Variations tab. From there you can make some interesting things.
For Example: When you enable linear, you will be able to create a symmetrical random batch. (More on this later)
The Editor (Ctrl+E) The Icon to open the editor looks like this:
The Editor window looks like this:
I don't use this window much, but it is useful for experimenting from time to time, you basically click
the edges of the triangles and then you drag them. You can also delete some of them for extreme effects.
Gradient Window (Ctrl+G) The Icon to open the Gradient Panel looks like htis:
The Gradient Panel looks like this:
This window serves to color your flames. You can either chose any of the presets, or you can right
click on the gradient and select Randomize. A useful part of this window that most people will probably miss
is Rotate, and I don't mean the option, I mean that the part where it is written actually is a button.
This part can be really useful from time to time, mainly when the colors are too sharp, switch to blur
and increase it a little.
The Adjust Panel (Ctrl+A) The Icon to open the Adjust Panel looks like this:
The Adjust Panel looks like this:
This Panel is useful to make minor adjustments. Do not change the background color. There is another way to
change this, and you will be able to change it without rerendering it. I like this panel because of the camera
settings, you can focus on an interesting part of your flame with this.
The Mutation Window (Ctrl+M) The Icon to open this window looks like this:
The Mutation Window looks like this:
This is my personal favorite window. The speed adjusts the strength of the mutation. The trend is the style.
You basically need to click the square with the flame you want, with the middle being your current. The option
on the lower left of the screen isn't of much use (atleast to me) but it helps from time to time.
Last edited by PinkElephant : 01-15-2008 at 03:29 PM.
|01-15-2008, 10:12 AM||#2|
Thanks man. I always wondered how people did these kind of stuff.
I tried it, and let's just say I have a new wallpaper.
|01-15-2008, 03:10 PM||#3|
No creative one-liner
OOO, I am interested in seeing it
Soon to come
- Saving and rendering a flame. (With the difference explained between saving and rendering)
-My steps to create a basic flame
This update will be available in a period of 5 days. Deadline for me is 20/01/2008.